Call Of Duty: Black Ops 2 Multiplayer Set To Be A Game Changer
Ever since multiplayer was added to the Call of Duty franchise, each successive title has looked to push the envelope. Whether it’s a new game mode, new weapons, or the introduction of kill streaks, fans have come to expect a certain “wow” factor be added with new adaptation. With Call of Duty Black Ops II, it seems as though Treyarch in on target to do that once again.
With Call of Duty: Black Ops 2 multiplayer debuting at this year’s Gamescon, it’s not only giving folks a chance to get some “hands on” but also answering a lot of questions. It’s understandable that Treyarch wants to keep some element of surprise for when the title is released. However, they have still opted to share with us a massive amount of details on what we can expect to see.
Disclaimer – If you do not wish to see the list of details, you may want to stop here as the following could be considered potential spoilers!
For starters, a new “create-a-class” system has been implemented. Currently referred to by the development team as “Pick 10”, it is not only simple to understand, but offers players the widest range of options. The concept works on a ten point system where everything you pick, from your primary weapons to attachments to grenades, etc., each requires one point. Don’t want to use a secondary weapon? Now you don’t have to. You can spend that elsewhere, like on a second shock charge. The possibilities are endless and allows for complete customization!
Screenshots
Another interesting addition to Call of Duty: Black Ops II is the live stream feature. Yes, you read that correctly. If you’re like me, chances are you either know someone who already does live streaming or you do it yourself. Perhaps you are interested in showing off your skills but never really had the technical know-how or even the extra cash to spend on the required equipment to make it happen. With Black Ops II, it’s as simple as pushing a button! What’s more … you can even hook up that old USB cam if you have it and do a live picture-in-picture of you playing the game. Keep in mind that while the extra equipment is not needed, you will want to ensure you have enough bandwidth to keep up with the demands. And if you’re worried about cheaters, have no fear … the live feed runs on a 15 second delay so any potential intel thieves would be SOL.
Screenshots
If you’re wondering about the weapons, perks, and streak rewards, check out this amazing list put together by the good folks over at The Verge.
Assault Rifles
AN-94
SMR
M8A1
Type 25
SA58
Sig 556
SCAR-H
Shotguns
m1216
Seiga 12
R870-MCS
Light Machine Guns
LSAT
QBB-LSW
Mk 48
Sniper Rifles
DSR-50
SVU-AS
Ballista
Special
Assault Shield
Sub-Machine Guns
MP7
Chicom QCB
PDW-57
Skorpion EVO 3
MSMC
Secondary Weapons
Launchers
SMAW
RPG
FJH-18AA
Pistols
KAP-40
Tac-45
Executioner
u23-R
No Weapon Equipped
Combat Knife
Primary Attachments (Assault Rifle Only)
Reflex Scope
ACOG
Target Finder — Sight which highlights enemies when they enter the field-of-view
Hybrid Optic
Suppresser
Fast Mag
Adjustable Stock
Quickdraw
Grenade Scanner
Millimeter Scanner
Grenade Launcher
Select Fire
FMJ
Extended Clip
Secondary Attachments (Pistol Only)
Reflex
Suppressor
Extended Clip
Fast Mag
FMJ
Dual Wield
Laser Sight
Perk 1
Flak Jacket — Take less explosive damage.
Ghost — Cannot be detected by enemy UAVs while moving.
Blind Eye — Unaffected by AI-controlled perks.
Hardline — Receive bonus score points.
Lightweight — Move faster, take no damage from falling.
Perk 2
Hard-wired — Immune to counter-UAV and enemy EMPs.
Scavenger — Replenish ammo and grenades from fallen enemies.
Cold-blooded — Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft.
Toughness — Flinch less when shot.
Fast Hands — Swap grenades faster, use grenades and equipment faster, and safely throw back frag grenades.
Perk 3
Engineer — Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.
Dead Silence — Move silently.
Extreme Conditioning — Sprint for a longer duration.
Tactical Mask — Reduce the effect of flash, concussion and shock charges.
Awareness — Enemy movements are easier to hear.
Dexterity — Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.
Lethal Grenades
Grenade — Produces lethal radius damage upon detonation.
Semtex — Grenade that sticks to surfaces before detonating.
Combat Axe — Retrievable axe that causes instant death upon impact.
Claymore — Directional antipersonnel mine that triggers a proximity-based explosion.
C4 — Plastic explosive device that can be set and triggered remotely.
Bouncing Betty — Proximity mine that launches into the air before detonating. Can be avoided by crouching or going prone.
Tactical Grenades
Sensor Grenade
Flashbang
Concussion
Shock Charge — A deployable charge which stuns enemies that enter its proximity.
EMP Grenade
Tactical Insertion
Smoke Grenade
Black Hat PDA — Hack equipment and care packages, or disable enemy vehicles.
One additional point can be spent on any tactical grenade to bring two of the same type into battle when you spawn.
Wildcards
Primary Gunfighter — Allows a 3rd attachment for the primary weapon.
Secondary Gunfighter — Allows a 2nd attachment for the secondary weapon.
Overkill — Take a primary weapon as your secondary weapon.
Danger Close — Take a second Lethal.
Perk 1 Greed — Take a second Perk 1.
Perk 2 Greed — Take a second Perk 2.
Perk 3 Greed — Take a second Perk 3.
Tactician — Take a Tactical grenade in place of your lethal Grenade.
Scorestreaks
RCC (325 points) – A remote-controlled car packed with explosives.
UAV (375 points) – Shows enemies on the mini-map.
Hunter Killer (400 points) – Airborne drone that seeks out and destroys a nearby target.
Care Package (450 points) – Air drop a random Scorestreak.
Counter-UAV (475 points) – Temporarily disables enemy radar.
Guardian (500 points) – Projects microwave field which stuns and impairs enemies.
Hellstorm Missile (525 points) – An air-to-surface missile which can be scattered into a cluster bomb while falling.
Lightning Strike (550 points) – Launch a coordinated lightning strike on three locations.
Death Machine (600 points) – Your own personal handheld mini-gun.
Sentry Gun (650 points) – An automatic sentry gun which can be remote-controlled.
War Machine (700 points) – Grenade launcher with rapid, semi-automatic firing.
Dragonfire (725 points) – Remote-controlled quad-rotor with lightweight machine gun.
AGR (800 points) – Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.
Stealth Chopper (850 points) – Call in a stealth helicopter which does not appear on the enemy’s mini-map.
Orbital VSAT (900 points) – Shows both enemy position and direction on the mini-map, cannot be shot down.
Escort Drone (1000 points) -Get personal air support from an escort drone.
Warthog (1025 points) – Jet aircraft that provides close air support with several strafe runs.
EMP Systems (1050 points) -Temporarily disables enemy electronics.
Lodestar (1150 points) -Lase missile targets remotely from the Lodestar.
VTOL Warship (1200 points) – Be the gunner of a powerful VTOL Warship.
Canine Unit (1275 points) -Attack dogs that hunt down the enemy.
Swarm (1400 points) – Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.
Relates Articles: Black Ops 2 Multiplayer Is Taking A Trip … Next Stop, GamesCon | Call Of Duty Black Ops 2 Multiplayer Trailer Is Here … Please Be Seated
Sources: One of Swords | The Verge












Lightweight and Extreme Conditioning!! Awesome! I’m starting to feel this game now.
[...] Ever since multiplayer was added to the Call of Duty franchise, each successive title has looked to push the envelope. Whether it's a new game mode, new weapons, or the introduction of kill streaks, fans have come to expect … Original post: Call Of Duty: Black Ops 2 Multiplayer Set To Be A Game Changer [...]